37 #ifndef Foam_wedgeFvPatch_H 38 #define Foam_wedgeFvPatch_H 64 TypeName(wedgePolyPatch::typeName_());
80 return wedgePolyPatch_.
faceT();
86 return wedgePolyPatch_.
cellT();
const tensor & cellT() const noexcept
Return neighbour-cell transformation tensor.
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
Wedge front and back plane patch.
wedgeFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from polyPatch.
TypeName(wedgePolyPatch::typeName_())
Runtime type information.
const tensor & faceT() const noexcept
Return face transformation tensor.
const tensor & faceT() const noexcept
Return face transformation tensor.
const tensor & cellT() const noexcept
Return neighbour-cell transformation tensor.
Wedge front and back plane patch.
A fvBoundaryMesh is a fvPatch list with a reference to the associated fvMesh, with additional search ...
A patch is a list of labels that address the faces in the global face list.
const polyPatch & patch() const noexcept
Return the polyPatch.
Tensor of scalars, i.e. Tensor<scalar>.