63 #ifndef displacementLayeredMotionMotionSolver_H 64 #define displacementLayeredMotionMotionSolver_H 98 const label cellZoneI,
104 const label cellZoneI,
111 const label cellZoneI,
112 const bitSet& isZonePoint,
132 const label cellZoneI,
150 TypeName(
"displacementLayeredMotion");
183 virtual void solve();
Virtual base class for displacement motion solver.
A cylindrical coordinate system (r-theta-z). The coordinate system angle theta is always in radians...
A list of keyword definitions, which are a keyword followed by a number of values (eg...
pointVectorField & pointDisplacement() noexcept
Return reference to the point motion displacement field.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
A HashTable of pointers to objects of type <T> with a label key.
scalar distance(const vector &p1, const vector &p2)
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
IOdictionary is derived from dictionary and IOobject to give the dictionary automatic IO functionalit...
~displacementLayeredMotionMotionSolver()=default
Destructor.
Mesh motion solver for an (multi-block) extruded fvMesh. Gets given the structure of the mesh blocks ...
virtual void updateMesh(const mapPolyMesh &mpm)
Update topology.
A bitSet stores bits (elements with only two states) in packed internal format and supports a variety...
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers...
virtual void solve()
Solve for motion.
pointField & points0() noexcept
Return reference to the reference ('0') pointField.
Mesh consisting of general polyhedral cells.
A subset of mesh faces organised as a primitive patch.
const polyMesh & mesh() const
Return reference to mesh.
A class for managing temporary objects.
A primitive field of type <T> with automated input and output.
TypeName("displacementLayeredMotion")
Runtime type information.