wallPointPatch.H
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25 
26 Class
27  Foam::wallPointPatch
28 
29 Description
30  Foam::wallPointPatch
31 
32 SourceFiles
33  wallPointPatch.C
34 
35 \*---------------------------------------------------------------------------*/
36 
37 #ifndef wallPointPatch_H
38 #define wallPointPatch_H
39 
40 #include "facePointPatch.H"
41 #include "wallPolyPatch.H"
42 
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44 
45 namespace Foam
46 {
47 
48 /*---------------------------------------------------------------------------*\
49  Class wallPointPatch Declaration
50 \*---------------------------------------------------------------------------*/
51 
52 class wallPointPatch
53 :
54  public facePointPatch
55 {
56 
57 public:
58 
59  //- Runtime type information
60  TypeName(wallPolyPatch::typeName_());
61 
62 
63  // Constructors
64 
65  //- Construct from polyPatch
67  (
68  const polyPatch& patch,
69  const pointBoundaryMesh& bm
70  )
71  :
73  {}
74 
75  //- Construct given the original patch and a map
77  (
79  const pointBoundaryMesh& bm,
80  const label index,
81  const labelUList& mapAddressing,
82  const labelUList& reversePointMap
83  )
84  :
85  facePointPatch(patch, bm, index, mapAddressing, reversePointMap)
86  {}
87 
88  //- Construct and return a subset clone,
89  //- resetting the point list and boundary mesh
91  (
92  const pointBoundaryMesh& bm,
93  const label index,
94  const labelUList& mapAddressing,
95  const labelUList& reversePointMap
96  ) const
97  {
99  (
100  *this,
101  bm,
102  index,
103  mapAddressing,
104  reversePointMap
105  );
106  }
107 };
108 
109 
110 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
111 
112 } // End namespace Foam
113 
114 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
115 
116 #endif
117 
118 // ************************************************************************* //
A pointBoundaryMesh is a pointPatch list with registered IO, a reference to the associated pointMesh...
TypeName(wallPolyPatch::typeName_())
Runtime type information.
virtual const polyPatch & patch() const
Return the polyPatch.
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
A pointPatch based on a polyPatch.
virtual autoPtr< pointPatch > clone(const pointBoundaryMesh &bm, const label index, const labelUList &mapAddressing, const labelUList &reversePointMap) const
Construct and return a subset clone, resetting the point list and boundary mesh.
wallPointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)
Construct from polyPatch.
Foam::wallPointPatch.
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
Definition: HashPtrTable.H:48
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:69
Namespace for OpenFOAM.