123 virtual void move() = 0;
static autoPtr< engineMesh > New(const IOobject &io)
Select null constructed.
virtual ~engineMesh()
Destructor.
An abstract class for the time description of the piston motion.
dimensionedScalar deckHeight_
TypeName("engineMesh")
Runtime type information.
const engineTime & engineDB_
virtual bool dynamic() const
Is mesh dynamic.
Mesh data needed to do the Finite Volume discretisation.
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
Macros to ease declaration of run-time selection tables.
declareRunTimeSelectionTable(autoPtr, engineMesh, IOobject,(const IOobject &io),(io))
Defines the attributes of an object for which implicit objectRegistry management is supported...
dimensionedScalar pistonPosition_