49 #ifndef Foam_attachPolyTopoChanger_H 50 #define Foam_attachPolyTopoChanger_H 94 void attach(
const bool removeEmptyPatches =
true);
attachPolyTopoChanger(const attachPolyTopoChanger &)=delete
No copy construct.
void attach(const bool removeEmptyPatches=true)
Attach mesh. By default filter out empty patches.
List of mesh modifiers defining the mesh dynamics.
This class is derived from polyMesh and serves as a tool for statically connecting pieces of a mesh b...
virtual ~attachPolyTopoChanger()=default
Destructor.
Mesh consisting of general polyhedral cells.
Defines the attributes of an object for which implicit objectRegistry management is supported...
void operator=(const attachPolyTopoChanger &)=delete
No copy assignment.