cellCellStencilObject.C
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27 
28 #include "cellCellStencilObject.H"
29 #include "dynamicOversetFvMesh.H"
30 
31 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
32 
33 namespace Foam
34 {
36 }
37 
38 
39 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
40 
42 {
43  // Update (if needed) underlying stencil
44  const bool changed = stencilPtr_().update();
45 
46  if (changed)
47  {
48  const auto* oversetMeshPtr = isA<oversetFvMeshBase>(mesh());
49  if (oversetMeshPtr)
50  {
51  // Clear out any additional (ldu)addressing
52  const_cast<oversetFvMeshBase&>(*oversetMeshPtr).clearOut();
53  }
54  }
55 
56  return changed;
57 }
58 
59 
60 // ************************************************************************* //
const Mesh & mesh() const noexcept
Reference to the mesh.
Definition: MeshObject.H:257
defineTypeNameAndDebug(combustionModel, 0)
void clearOut()
Clear out local storage.
Support for overset functionality.
virtual bool movePoints()
Callback for geometry motion.
Namespace for OpenFOAM.