wedgePointPatch.C
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27 
28 #include "wedgePointPatch.H"
29 #include "pointConstraint.H"
31 
32 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
33 
34 namespace Foam
35 {
36  defineTypeNameAndDebug(wedgePointPatch, 0);
37 
38  // Add the patch constructor functions to the hash tables
40  (
41  facePointPatch,
42  wedgePointPatch,
43  polyPatch
44  );
45 }
46 
47 
48 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
49 
51 (
52  const polyPatch& patch,
53  const pointBoundaryMesh& bm
54 )
55 :
56  facePointPatch(patch, bm),
57  wedgePolyPatch_(refCast<const wedgePolyPatch>(patch))
58 {}
59 
60 
62 (
63  const wedgePointPatch& patch,
64  const pointBoundaryMesh& bm,
65  const label index,
66  const labelUList& mapAddressing,
67  const labelUList& reversePointMap
68 )
69 :
70  facePointPatch(patch, bm, index, mapAddressing, reversePointMap),
71  wedgePolyPatch_(refCast<const wedgePolyPatch>(patch.patch()))
72 {}
73 
74 
75 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
76 
78 (
79  const label pointi,
80  pointConstraint& pc
81 ) const
82 {
83  pc.applyConstraint(wedgePolyPatch_.n());
84 }
85 
86 
87 // ************************************************************************* //
const vector & n() const
Return the normal to the patch.
Foam::pointBoundaryMesh.
Type & refCast(U &obj)
A dynamic_cast (for references) to Type reference.
Definition: typeInfo.H:172
Wedge front and back plane patch.
Macros for easy insertion into run-time selection tables.
A pointPatch based on a polyPatch.
void applyConstraint(const vector &cd)
Apply and accumulate the effect of the given constraint direction.
Wedge front and back plane patch.
Accumulates point constraints through successive applications of the applyConstraint function...
wedgePointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)
Construct from polyPatch.
defineTypeNameAndDebug(combustionModel, 0)
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulate the effect of constraint direction of this patch.
const std::string patch
OpenFOAM patch number as a std::string.
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:69
Namespace for OpenFOAM.
addToRunTimeSelectionTable(functionObject, pointHistory, dictionary)