38 #ifndef nonuniformTransformCyclicPointPatch_H 39 #define nonuniformTransformCyclicPointPatch_H 61 TypeName(nonuniformTransformCyclicPolyPatch::typeName_());
100 NewFrom<nonuniformTransformCyclicPointPatch>
virtual const polyPatch & patch() const
Return the polyPatch.
Cyclic patch for post-processing.
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
Accumulates point constraints through successive applications of the applyConstraint function...
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
A patch is a list of labels that address the faces in the global face list.