41 #ifndef velocityMotionSolver_H 42 #define velocityMotionSolver_H pointVectorField pointMotionU_
Point motion field.
Virtual base class for velocity motion solver.
Virtual base class for mesh motion solver.
virtual void updateMesh(const mapPolyMesh &)
Update local data for topology changes.
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
IOdictionary is derived from dictionary and IOobject to give the dictionary automatic IO functionalit...
fileName::Type type(const fileName &name, const bool followLink=true)
Return the file type: DIRECTORY or FILE, normally following symbolic links.
A class for handling words, derived from Foam::string.
TypeName("velocityMotionSolver")
Runtime type information.
virtual ~velocityMotionSolver()=default
Destructor.
void operator=(const velocityMotionSolver &)=delete
No copy assignment.
velocityMotionSolver(const velocityMotionSolver &)=delete
No copy construct.
pointVectorField & pointMotionU()
Return reference to the point motion velocity field.
Mesh consisting of general polyhedral cells.
virtual void movePoints(const pointField &)
Update local data for geometry changes.