Six degree of freedom motion for a rigid body.
6-DoF solid-body mesh motion solver for an fvMesh.
~sixDoFRigidBodyMotionSolver()=default
Destructor.
TypeName("sixDoFRigidBodyMotion")
Runtime type information.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
virtual bool writeObject(IOstreamOption streamOpt, const bool writeOnProc) const
Write state using stream options.
virtual bool read()
Read dynamicMeshDict dictionary.
const sixDoFRigidBodyMotion & motion() const
Return the six DoF motion object.