79 #ifndef MultiInteraction_H 80 #define MultiInteraction_H 92 template<
class CloudType>
99 bool oneInteractionOnly_;
141 virtual bool active()
const;
A list of keyword definitions, which are a keyword followed by a number of values (eg...
virtual bool correct(typename CloudType::parcelType &p, const polyPatch &pp, bool &keepParticle)
Apply velocity correction.
virtual void info()
Write patch interaction.
TypeName("multiInteraction")
Runtime type information.
Runs multiple patch interaction models in turn. Takes dictionary where all the subdictionaries are th...
const dictionary & dict() const
Return const access to the cloud dictionary.
Templated patch interaction model class.
virtual autoPtr< PatchInteractionModel< CloudType > > clone() const
Construct and return a clone using supplied owner cloud.
A cloud is a registry collection of lagrangian particles.
ParcelType parcelType
Type of parcel the cloud was instantiated for.
virtual void postEvolve()
Post-evolve hook.
MultiInteraction(const dictionary &dict, CloudType &cloud)
Construct from dictionary.
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers...
virtual bool active() const
Flag to indicate whether model activates patch interaction model.
virtual ~MultiInteraction()=default
Destructor.
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
A patch is a list of labels that address the faces in the global face list.
Templated base class for dsmc cloud.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())