37 #ifndef oversetPolyPatch_H 38 #define oversetPolyPatch_H 60 mutable label masterPatchID_;
Patch for indicating interpolated boundaries (in overset meshes).
A list of keyword definitions, which are a keyword followed by a number of values (eg...
label start() const noexcept
Return start label of this patch in the polyMesh face list.
oversetPolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
virtual autoPtr< polyPatch > clone(const polyBoundaryMesh &bm) const
Construct and return a clone, resetting the boundary mesh.
virtual ~oversetPolyPatch()
Destructor.
A class for handling words, derived from Foam::string.
TypeName("overset")
Runtime type information.
A polyBoundaryMesh is a polyPatch list with additional search methods and registered IO...
const word & name() const noexcept
The patch name.
bool master() const
Am I master patch? The master is responsible for doing all.
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
label index() const noexcept
The index of this patch in the boundaryMesh.
A patch is a list of labels that address the faces in the global face list.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())