49 #ifndef opaqueDiffusive_H 50 #define opaqueDiffusive_H 181 virtual bool isGrey()
const;
184 virtual label
nBands()
const;
Radiation boundary model for opaque diffusive walls. It requires to specify a wallAbsorptionEmissionM...
virtual tmp< scalarField > rSpec(const label bandI, vectorField *incomingDirection, scalarField *T) const
Return specular reflectivity on patch.
A list of keyword definitions, which are a keyword followed by a number of values (eg...
virtual bool isGrey() const
Is Grey.
virtual tmp< scalarField > t(const label bandI, vectorField *incomingDirection, scalarField *T) const
Return transmissivity on patch.
virtual ~opaqueDiffusive()=default
Destructor.
const polyPatch & pp_
Reference to the polyPatch.
virtual tmp< scalarField > rDiff(const label bandI, vectorField *incomingDirection, scalarField *T) const
Return diffusive reflectivity on patch.
A Vector of values with scalar precision, where scalar is float/double depending on the compilation f...
void T(FieldField< Field, Type > &f1, const FieldField< Field, Type > &f2)
virtual tmp< scalarField > e(const label bandI, vectorField *incomingDirection, scalarField *T) const
Return emissivity.
virtual label nBands() const
Number of bands.
virtual tmp< scalarField > a(const label bandI, vectorField *incomingDirection, scalarField *T) const
Return absorptivity on patch.
A class for managing temporary objects.
A patch is a list of labels that address the faces in the global face list.
TypeName("opaqueDiffusive")
Runtime type information.
autoPtr< radiation::radiationModel > radiation(radiation::radiationModel::New(T))
opaqueDiffusive(const dictionary &dict, const polyPatch &pp)
Construct from components.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())