linearMotion.H
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25 
26 Class
27  Foam::solidBodyMotionFunctions::linearMotion
28 
29 Description
30  SolidBodyMotionFvMesh 6DoF motion function. Constant velocity displacement.
31 
32 SourceFiles
33  linearMotion.C
34 
35 \*---------------------------------------------------------------------------*/
36 
37 #ifndef linearMotion_H
38 #define linearMotion_H
39 
41 #include "primitiveFields.H"
42 #include "point.H"
43 
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
45 
46 namespace Foam
47 {
48 namespace solidBodyMotionFunctions
49 {
50 
51 /*---------------------------------------------------------------------------*\
52  Class linearMotion Declaration
53 \*---------------------------------------------------------------------------*/
54 
55 class linearMotion
56 :
58 {
59  // Private Data
60 
61  //- Linear velocity
62  vector velocity_;
63 
64 
65  // Private Member Functions
66 
67  //- No copy construct
68  linearMotion(const linearMotion&) = delete;
69 
70  //- No copy assignment
71  void operator=(const linearMotion&) = delete;
72 
73 
74 public:
75 
76  //- Runtime type information
77  TypeName("linearMotion");
78 
79 
80  // Constructors
81 
82  //- Construct from components
84  (
85  const dictionary& SBMFCoeffs,
86  const Time& runTime
87  );
88 
89  //- Construct and return a clone
91  {
93  (
94  new linearMotion
95  (
98  )
99  );
100  }
101 
102 
103  //- Destructor
104  virtual ~linearMotion() = default;
105 
106 
107  // Member Functions
108 
109  //- Return the solid-body motion transformation septernion
110  virtual septernion transformation() const;
111 
112  //- Update properties from given dictionary
113  virtual bool read(const dictionary& SBMFCoeffs);
114 };
115 
116 
117 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
118 
119 } // End namespace solidBodyMotionFunctions
120 } // End namespace Foam
121 
122 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
123 
124 #endif
125 
126 // ************************************************************************* //
A list of keyword definitions, which are a keyword followed by a number of values (eg...
Definition: dictionary.H:129
engineTime & runTime
Septernion class used to perform translations and rotations in 3D space.
Definition: septernion.H:62
virtual bool read(const dictionary &SBMFCoeffs)
Update properties from given dictionary.
Definition: linearMotion.C:75
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:69
Base class for defining solid-body motions.
virtual ~linearMotion()=default
Destructor.
A Vector of values with scalar precision, where scalar is float/double depending on the compilation f...
Specialisations of Field<T> for scalar, vector and tensor.
SolidBodyMotionFvMesh 6DoF motion function. Constant velocity displacement.
Definition: linearMotion.H:50
virtual septernion transformation() const
Return the solid-body motion transformation septernion.
Definition: linearMotion.C:58
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
Definition: HashPtrTable.H:48
TypeName("linearMotion")
Runtime type information.
virtual autoPtr< solidBodyMotionFunction > clone() const
Construct and return a clone.
Definition: linearMotion.H:97
Namespace for OpenFOAM.