compositeBody.C
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27 
28 #include "compositeBody.H"
29 
30 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
31 
33 {}
34 
35 
36 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
37 
39 {
40  return autoPtr<rigidBody>(new compositeBody(*this));
41 }
42 
43 
44 // * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
45 
47 {
48  return body_->type();
49 }
50 
51 
53 {
54  body_->write(os);
55 }
56 
57 
58 // ************************************************************************* //
virtual const word & type() const
Return the type name of the original body.
Definition: compositeBody.C:39
virtual ~compositeBody()
Destructor.
Definition: compositeBody.C:25
A class for handling words, derived from Foam::string.
Definition: word.H:63
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:56
OBJstream os(runTime.globalPath()/outputName)
virtual void write(Ostream &) const
Write.
Definition: compositeBody.C:45
virtual autoPtr< rigidBody > clone() const
Return clone of this compositeBody.
Definition: compositeBody.C:31