38 #ifndef NoInteraction_H 39 #define NoInteraction_H 51 template<
class CloudType>
87 virtual bool active()
const;
virtual ~NoInteraction()=default
Destructor.
A list of keyword definitions, which are a keyword followed by a number of values (eg...
virtual bool active() const
Flag to indicate whether model activates patch interaction model.
const dictionary & dict() const
Return const access to the cloud dictionary.
Templated patch interaction model class.
TypeName("none")
Runtime type information.
A cloud is a registry collection of lagrangian particles.
ParcelType parcelType
Type of parcel the cloud was instantiated for.
virtual autoPtr< PatchInteractionModel< CloudType > > clone() const
Construct and return a clone.
virtual bool correct(typename CloudType::parcelType &p, const polyPatch &pp, bool &keepParticle)
Apply velocity correction.
Dummy class for 'none' option - will raise an error if any functions are called that require return v...
Pointer management similar to std::unique_ptr, with some additional methods and type checking...
A patch is a list of labels that address the faces in the global face list.
Templated base class for dsmc cloud.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())
NoInteraction(const dictionary &dict, CloudType &cloud)
Construct from dictionary.