LeastSquaresVectors.C
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28 
29 #include "LeastSquaresVectors.H"
30 
31 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
32 
33 template<class Stencil>
35 (
36  const fvMesh& mesh
37 )
38 :
40  vectors_(mesh.nCells())
41 {
42  calcLeastSquaresVectors();
43 }
44 
45 
46 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
47 
48 template<class Stencil>
50 {}
51 
52 
53 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
54 
55 template<class Stencil>
57 {
58  DebugInFunction << "Calculating least square gradient vectors" << nl;
59 
60  const fvMesh& mesh = this->mesh_;
61  const extendedCentredCellToCellStencil& stencil = this->stencil();
62 
63  stencil.collectData(mesh.C(), vectors_);
64 
65  // Create the base form of the dd-tensor
66  // including components for the "empty" directions
67  const symmTensor dd0(sqr((Vector<label>::one - mesh.geometricD())/2));
68 
69  forAll(vectors_, i)
70  {
71  List<vector>& lsvi = vectors_[i];
72  symmTensor dd(dd0);
73 
74  // The current cell is 0 in the stencil
75  // Calculate the deltas and sum the weighted dd
76  for (label j = 1; j < lsvi.size(); ++j)
77  {
78  lsvi[j] = lsvi[j] - lsvi[0];
79  const scalar magSqrLsvi = magSqr(lsvi[j]);
80  dd += sqr(lsvi[j])/magSqrLsvi;
81  lsvi[j] /= magSqrLsvi;
82  }
83 
84  // Invert dd
85  dd = inv(dd);
86 
87  // Remove the components corresponding to the empty directions
88  dd -= dd0;
89 
90  // Finalize the gradient weighting vectors
91  lsvi[0] = Zero;
92  for (label j = 1; j < lsvi.size(); ++j)
93  {
94  lsvi[j] = dd & lsvi[j];
95  lsvi[0] -= lsvi[j];
96  }
97  }
98 
99  DebugInfo
100  << "Finished calculating least square gradient vectors" << endl;
101 }
102 
103 
104 template<class Stencil>
106 {
107  calcLeastSquaresVectors();
108  return true;
109 }
110 
111 
112 // ************************************************************************* //
void size(const label n)
Older name for setAddressableSize.
Definition: UList.H:116
virtual bool movePoints()
Update the least square vectors when the mesh moves.
dimensionedSymmTensor sqr(const dimensionedVector &dv)
dimensionedSphericalTensor inv(const dimensionedSphericalTensor &dt)
virtual ~LeastSquaresVectors()
Destructor.
constexpr char nl
The newline &#39;\n&#39; character (0x0a)
Definition: Ostream.H:50
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:531
#define forAll(list, i)
Loop across all elements in list.
Definition: stdFoam.H:421
Templated abstract base-class for optional mesh objects used to automate their allocation to the mesh...
Definition: MeshObject.H:85
dynamicFvMesh & mesh
void collectData(const GeometricField< Type, fvPatchField, volMesh > &fld, List< List< Type >> &stencilFld) const
Use map to get the data into stencil order.
#define DebugInFunction
Report an information message using Foam::Info.
LeastSquaresVectors(const fvMesh &)
Construct given an fvMesh and the minimum determinant criterion.
#define DebugInfo
Report an information message using Foam::Info.
Templated 3D Vector derived from VectorSpace adding construction from 3 components, element access using x(), y() and z() member functions and the inner-product (dot-product) and cross-product operators.
Definition: Vector.H:58
Mesh data needed to do the Finite Volume discretisation.
Definition: fvMesh.H:78
dimensioned< typename typeOfMag< Type >::type > magSqr(const dimensioned< Type > &dt)
Least-squares gradient scheme vectors.
Namespace for OpenFOAM.
static constexpr const zero Zero
Global zero (0)
Definition: zero.H:127