const vector & n() const
Return the normal to the patch.
Type & refCast(U &obj)
A dynamic_cast (for references). Generates a FatalError on failed casts and uses the virtual type() m...
Macros for easy insertion into run-time selection tables.
A pointPatch based on a polyPatch.
void applyConstraint(const vector &cd)
Apply and accumulate the effect of the given constraint direction.
Wedge front and back plane patch.
Accumulates point constraints through successive applications of the applyConstraint function...
wedgePointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)
Construct from polyPatch.
defineTypeNameAndDebug(combustionModel, 0)
addToRunTimeSelectionTable(decompositionMethod, kahipDecomp, dictionary)
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulate the effect of constraint direction of this patch.
const std::string patch
OpenFOAM patch number as a std::string.
A patch is a list of labels that address the faces in the global face list.