| Delete(const word &objName, const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | static |
| Delete(const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | inlinestatic |
| mesh() const noexcept | MeshObject< Mesh, MeshObjectType, Type > | inline |
| mesh_ | MeshObject< Mesh, MeshObjectType, Type > | protected |
| MeshObject(const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | explicit |
| MeshObject(const word &objName, const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | |
| New(const Mesh &mesh, Args &&... args) | MeshObject< Mesh, MeshObjectType, Type > | static |
| New(const word &objName, const Mesh &mesh, Args &&... args) | MeshObject< Mesh, MeshObjectType, Type > | static |
| Release(const word &objName, const Mesh &mesh, const bool checkout=false) | MeshObject< Mesh, MeshObjectType, Type > | static |
| Release(const Mesh &mesh, const bool checkout=false) | MeshObject< Mesh, MeshObjectType, Type > | inlinestatic |
| Store(std::unique_ptr< Type > &&ptr) | MeshObject< Mesh, MeshObjectType, Type > | static |
| writeData(Ostream &os) const | MeshObject< Mesh, MeshObjectType, Type > | inlinevirtual |
| ~MeshObject()=default | MeshObject< Mesh, MeshObjectType, Type > | virtual |