wallBoundedStreamLineParticleCloud(const wallBoundedStreamLineParticleCloud &)=delete
No copy construct.
void readFields(const typename GeoFieldType::Mesh &mesh, const IOobjectList &objects, const NameMatchPredicate &selectedFields, DynamicList< regIOobject *> &storedObjects)
Read the selected GeometricFields of the templated type and store on the objectRegistry.
const word cloudName(propsDict.get< word >("cloud"))
static void readFields(Cloud< wallBoundedStreamLineParticle > &)
Read.
Particle class that samples fields as it passes through. Used in streamline calculation.