Delete(const word &objName, const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | static |
Delete(const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | inlinestatic |
mesh() const noexcept | MeshObject< Mesh, MeshObjectType, Type > | inline |
mesh_ | MeshObject< Mesh, MeshObjectType, Type > | protected |
MeshObject(const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | explicit |
MeshObject(const word &objName, const Mesh &mesh) | MeshObject< Mesh, MeshObjectType, Type > | |
New(const Mesh &mesh, Args &&... args) | MeshObject< Mesh, MeshObjectType, Type > | static |
New(const word &objName, const Mesh &mesh, Args &&... args) | MeshObject< Mesh, MeshObjectType, Type > | static |
Release(const word &objName, const Mesh &mesh, const bool checkout=false) | MeshObject< Mesh, MeshObjectType, Type > | static |
Release(const Mesh &mesh, const bool checkout=false) | MeshObject< Mesh, MeshObjectType, Type > | inlinestatic |
Store(std::unique_ptr< Type > &&ptr) | MeshObject< Mesh, MeshObjectType, Type > | static |
writeData(Ostream &os) const | MeshObject< Mesh, MeshObjectType, Type > | inlinevirtual |
~MeshObject()=default | MeshObject< Mesh, MeshObjectType, Type > | virtual |