This is the complete list of members for oversetFvMeshBase, including all inherited members.
active() const | oversetFvMeshBase | inline |
active(const bool f) const | oversetFvMeshBase | inline |
active_ | oversetFvMeshBase | mutableprotected |
addInterpolation(fvMatrix< Type > &m, const scalarField &normalisation, const bool setHoleCellValue, const Type &holeCellValue) const | oversetFvMeshBase | |
allInterfaces_ | oversetFvMeshBase | mutableprotected |
cellAverage(const labelList &types, const labelList &nbrTypes, const scalarField &norm, const scalarField &nbrNorm, const label celli, bitSet &isFront) const | oversetFvMeshBase | protected |
checkCoupledBC(const GeoField &fld) | oversetFvMeshBase | static |
correctBoundaryConditions(typename GeoField::Boundary &bfld, const bool typeOnly) | oversetFvMeshBase | static |
correctCoupledBoundaryConditions(GeoField &fld) | oversetFvMeshBase | protectedstatic |
interfaces() const | oversetFvMeshBase | virtual |
interpolateFields() | oversetFvMeshBase | virtual |
lduAddr() const | oversetFvMeshBase | virtual |
lduPtr_ | oversetFvMeshBase | mutableprotected |
mesh_ | oversetFvMeshBase | protected |
normalisation(const fvMatrix< Type > &m) const | oversetFvMeshBase | |
normalisation(const fvMatrix< Type > &m) const | oversetFvMeshBase | |
oversetFvMeshBase(const fvMesh &mesh, const bool doInit=true) | oversetFvMeshBase | |
primitiveLduAddr() const | oversetFvMeshBase | |
remoteStencilInterfaces_ | oversetFvMeshBase | mutableprotected |
reverseFaceMap() const | oversetFvMeshBase | inline |
reverseFaceMap_ | oversetFvMeshBase | mutableprotected |
scaleConnection(Field< Type > &coeffs, const labelUList &types, const scalarList &factor, const bool setHoleCellValue, const label celli, const label facei) const | oversetFvMeshBase | protected |
solveOverset(fvMatrix< Type > &m, const dictionary &) const | oversetFvMeshBase | protected |
solveOverset(fvMatrix< Type > &m, const dictionary &dict) const | oversetFvMeshBase | |
stencilFaces_ | oversetFvMeshBase | mutableprotected |
stencilPatches_ | oversetFvMeshBase | mutableprotected |
TypeName("oversetFvMeshBase") | oversetFvMeshBase | |
update() | oversetFvMeshBase | virtual |
updateAddressing() const | oversetFvMeshBase | protectedvirtual |
write(Ostream &, const fvMatrix< Type > &, const lduAddressing &, const lduInterfacePtrsList &) const | oversetFvMeshBase | protected |
writeAgglomeration(const GAMGAgglomeration &agglom) const | oversetFvMeshBase | protected |
writeObject(IOstreamOption streamOpt, const bool writeOnProc) const | oversetFvMeshBase | virtual |
~oversetFvMeshBase() | oversetFvMeshBase | virtual |