This is the complete list of members for oversetFvMeshBase, including all inherited members.
| active() const | oversetFvMeshBase | inline |
| active(const bool f) const | oversetFvMeshBase | inline |
| active_ | oversetFvMeshBase | mutableprotected |
| addInterpolation(fvMatrix< Type > &m, const scalarField &normalisation, const bool setHoleCellValue, const Type &holeCellValue) const | oversetFvMeshBase | |
| allInterfaces_ | oversetFvMeshBase | mutableprotected |
| cellAverage(const labelList &types, const labelList &nbrTypes, const scalarField &norm, const scalarField &nbrNorm, const label celli, bitSet &isFront) const | oversetFvMeshBase | protected |
| checkCoupledBC(const GeoField &fld) | oversetFvMeshBase | static |
| correctBoundaryConditions(typename GeoField::Boundary &bfld, const bool typeOnly) | oversetFvMeshBase | static |
| correctCoupledBoundaryConditions(GeoField &fld) | oversetFvMeshBase | protectedstatic |
| interfaces() const | oversetFvMeshBase | virtual |
| interpolateFields() | oversetFvMeshBase | virtual |
| lduAddr() const | oversetFvMeshBase | virtual |
| lduPtr_ | oversetFvMeshBase | mutableprotected |
| mesh_ | oversetFvMeshBase | protected |
| normalisation(const fvMatrix< Type > &m) const | oversetFvMeshBase | |
| normalisation(const fvMatrix< Type > &m) const | oversetFvMeshBase | |
| oversetFvMeshBase(const fvMesh &mesh, const bool doInit=true) | oversetFvMeshBase | |
| primitiveLduAddr() const | oversetFvMeshBase | |
| remoteStencilInterfaces_ | oversetFvMeshBase | mutableprotected |
| reverseFaceMap() const | oversetFvMeshBase | inline |
| reverseFaceMap_ | oversetFvMeshBase | mutableprotected |
| scaleConnection(Field< Type > &coeffs, const labelUList &types, const scalarList &factor, const bool setHoleCellValue, const label celli, const label facei) const | oversetFvMeshBase | protected |
| solveOverset(fvMatrix< Type > &m, const dictionary &) const | oversetFvMeshBase | protected |
| solveOverset(fvMatrix< Type > &m, const dictionary &dict) const | oversetFvMeshBase | |
| stencilFaces_ | oversetFvMeshBase | mutableprotected |
| stencilPatches_ | oversetFvMeshBase | mutableprotected |
| TypeName("oversetFvMeshBase") | oversetFvMeshBase | |
| update() | oversetFvMeshBase | virtual |
| updateAddressing() const | oversetFvMeshBase | protectedvirtual |
| write(Ostream &, const fvMatrix< Type > &, const lduAddressing &, const lduInterfacePtrsList &) const | oversetFvMeshBase | protected |
| writeAgglomeration(const GAMGAgglomeration &agglom) const | oversetFvMeshBase | protected |
| writeObject(IOstreamOption streamOpt, const bool writeOnProc) const | oversetFvMeshBase | virtual |
| ~oversetFvMeshBase() | oversetFvMeshBase | virtual |