UOListStream.H
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1 // Compatibility include.
2 
3 #ifndef FoamCompat_UOListStream_H
4 #define FoamCompat_UOListStream_H
5 
6 #include "SpanStream.H"
7 
8 #endif
9 
10 // ************************************************************************* //
Input/output streams with (internal or external) character storage.