elementType() noexcept | surfaceLocation | inline |
elementType() const noexcept | surfaceLocation | inline |
hit() const noexcept | PointIndexHit< PointType > | inline |
hitPoint() const | PointIndexHit< PointType > | inline |
hitPoint(const point_type &p) | PointIndexHit< PointType > | inline |
hitPoint(const point_type &p, const label index) | PointIndexHit< PointType > | inline |
index() const noexcept | PointIndexHit< PointType > | inline |
info() const noexcept | surfaceLocation | inline |
missPoint() const | PointIndexHit< PointType > | inline |
normal(const triSurface &s) const | surfaceLocation | |
operator!=(const PointIndexHit &rhs) const | PointIndexHit< PointType > | inline |
operator<<(Ostream &os, const surfaceLocation &sl) | surfaceLocation | friend |
operator==(const PointIndexHit &rhs) const | PointIndexHit< PointType > | inline |
operator>>(Istream &is, surfaceLocation &sl) | surfaceLocation | friend |
point() const noexcept | PointIndexHit< PointType > | inline |
point() noexcept | PointIndexHit< PointType > | inline |
point_type typedef | PointIndexHit< PointType > | |
PointIndexHit() | PointIndexHit< PointType > | inline |
PointIndexHit(const point_type &p) | PointIndexHit< PointType > | inlineexplicit |
PointIndexHit(const PointHit< point_type > &p, label index=-1) | PointIndexHit< PointType > | inlineexplicit |
PointIndexHit(const PointIndexHit< point_type > &p, label index) | PointIndexHit< PointType > | inline |
PointIndexHit(bool success, const point_type &p, label index) | PointIndexHit< PointType > | inline |
PointIndexHit(Istream &is) | PointIndexHit< PointType > | inlineexplicit |
rawPoint() const noexcept | PointIndexHit< PointType > | inline |
rawPoint() noexcept | PointIndexHit< PointType > | inline |
setHit() noexcept | PointIndexHit< PointType > | inline |
setIndex(const label index) noexcept | PointIndexHit< PointType > | inline |
setMiss() noexcept | PointIndexHit< PointType > | inline |
setPoint(const point_type &p) | PointIndexHit< PointType > | inline |
surfaceLocation() | surfaceLocation | inline |
surfaceLocation(const pointIndexHit &pHit, const triPointRef::proxType elementType, const label triangle) | surfaceLocation | inline |
surfaceLocation(Istream &is) | surfaceLocation | inlineexplicit |
triangle() noexcept | surfaceLocation | inline |
triangle() const noexcept | surfaceLocation | inline |
write(Ostream &os, const triSurface &s) const | surfaceLocation | |
Foam::PointIndexHit::write(Ostream &os) | PointIndexHit< PointType > | inline |