bufferedAccumulatorIO.C
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27 
28 #include "bufferedAccumulator.H"
29 #include "IOstreams.H"
30 
31 // * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
32 
33 template<class Type>
35 Foam::operator<<(Ostream& os, const bufferedAccumulator<Type>& bA)
36 {
37 
38  os << bA.averagesTaken_
39  << static_cast<const List<Field<Type>>&>(bA)
40  << bA.bufferOffsets();
41 
42  os.check(FUNCTION_NAME);
43  return os;
44 }
45 
46 
47 // ************************************************************************* //
Useful combination of include files which define Sin, Sout and Serr and the use of IO streams general...
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:55
OBJstream os(runTime.globalPath()/outputName)
#define FUNCTION_NAME