PDRpatchDef.C
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27 
28 #include "PDRpatchDef.H"
29 
30 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
31 
32 const Foam::Enum
33 <
35 >
37 ({
38  { predefined::BLOCKED_FACE, "blockedFaces" },
39  { predefined::MERGING_PATCH, "mergingFaces" },
40  { predefined::WALL_PATCH, "wallFaces" },
41 });
42 
43 
44 // * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
45 
46 void Foam::PDRpatchDef::operator=(const std::string& newName)
47 {
48  patchName = word::validate(newName);
49 }
50 
51 
52 // ************************************************************************* //
static word validate(const std::string &s, const bool prefix=false)
Construct validated word (no invalid characters).
Definition: word.C:39
static const Enum< predefined > names
Names for predefined types.
Definition: PDRpatchDef.H:68
predefined
Patch predefines.
Definition: PDRpatchDef.H:56
Enum is a wrapper around a list of names/values that represent particular enumeration (or int) values...
PDRpatchDef & operator=(const PDRpatchDef &)=default
Construct with given patch name.