uniformInterpolationTableI.H
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27 
28 template<class Type>
30 {
31  return x0_;
32 }
33 
34 
35 template<class Type>
37 {
38  return dx_;
39 }
40 
41 
42 template<class Type>
44 {
45  return log10_;
46 }
47 
48 
49 template<class Type>
51 {
52  return bound_;
53 }
54 
55 
56 template<class Type>
58 {
59  return x0_;
60 }
61 
62 
63 template<class Type>
65 {
66  return dx_;
67 }
68 
69 
70 template<class Type>
72 {
73  return log10_;
74 }
75 
76 
77 template<class Type>
79 {
80  return bound_;
81 }
82 
83 
84 template<class Type>
86 {
87  return x0_;
88 }
89 
90 
91 template<class Type>
93 {
94  return x0_ + dx_*(size() - 1);
95 }
96 
97 
98 // ************************************************************************* //
scalar xMin() const
Return the minimum x value.
A simple wrapper around bool so that it can be read as a word: true/false, on/off, yes/no, any/none. Also accepts 0/1 as a string and shortcuts t/f, y/n.
Definition: Switch.H:77
scalar x0() const
Return the lower limit.
Switch bound() const noexcept
Return the bound flag.
const direction noexcept
Definition: Scalar.H:258
scalar xMax() const
Return the maximum x value.
scalar dx() const
Return the fixed interval.
Switch log10() const noexcept
Return the log10(x) flag.