| boundaryEdges() const | PrimitivePatch< FaceList, PointField > | |
| boundaryFaces() const | PrimitivePatch< FaceList, PointField > | |
| boundaryPoints() const | PrimitivePatch< FaceList, PointField > | |
| box() const | PrimitivePatch< FaceList, PointField > | |
| checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
| checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
| ClassName("PrimitivePatch") | PrimitivePatchBase | |
| clearGeom() | PrimitivePatch< FaceList, PointField > | |
| clearOut() | PrimitivePatch< FaceList, PointField > | |
| clearPatchMeshAddr() | PrimitivePatch< FaceList, PointField > | |
| clearTopology() | PrimitivePatch< FaceList, PointField > | |
| edgeFaces() const | PrimitivePatch< FaceList, PointField > | |
| edgeLoops() const | PrimitivePatch< FaceList, PointField > | |
| edges() const | PrimitivePatch< FaceList, PointField > | |
| face_type typedef | PrimitivePatch< FaceList, PointField > | |
| faceAreas() const | PrimitivePatch< FaceList, PointField > | |
| faceCentres() const | PrimitivePatch< FaceList, PointField > | |
| faceEdges() const | PrimitivePatch< FaceList, PointField > | |
| faceFaces() const | PrimitivePatch< FaceList, PointField > | |
| FaceListType typedef | PrimitivePatch< FaceList, PointField > | |
| faceNormals() const | PrimitivePatch< FaceList, PointField > | |
| FaceType typedef | PrimitivePatch< FaceList, PointField > | |
| findEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | |
| hasBoundaryPoints() const | PrimitivePatch< FaceList, PointField > | inline |
| hasEdgeFaces() const | PrimitivePatch< FaceList, PointField > | inline |
| hasEdges() const | PrimitivePatch< FaceList, PointField > | inline |
| hasFaceAreas() const | PrimitivePatch< FaceList, PointField > | inline |
| hasFaceCentres() const | PrimitivePatch< FaceList, PointField > | inline |
| hasFaceEdges() const | PrimitivePatch< FaceList, PointField > | inline |
| hasFaceFaces() const | PrimitivePatch< FaceList, PointField > | inline |
| hasFaceNormals() const | PrimitivePatch< FaceList, PointField > | inline |
| hasMeshPointMap() const | PrimitivePatch< FaceList, PointField > | inline |
| hasMeshPoints() const | PrimitivePatch< FaceList, PointField > | inline |
| hasPointEdges() const | PrimitivePatch< FaceList, PointField > | inline |
| hasPointFaces() const | PrimitivePatch< FaceList, PointField > | inline |
| hasPointNormals() const | PrimitivePatch< FaceList, PointField > | inline |
| ILLEGAL enum value | PrimitivePatch< FaceList, PointField > | |
| internalEdges() const | PrimitivePatch< FaceList, PointField > | |
| isInternalEdge(const label edgei) const | PrimitivePatch< FaceList, PointField > | inline |
| localFaces() const | PrimitivePatch< FaceList, PointField > | |
| localPointOrder() const | PrimitivePatch< FaceList, PointField > | |
| localPoints() const | PrimitivePatch< FaceList, PointField > | |
| magFaceAreas() const | PrimitivePatch< FaceList, PointField > | |
| MANIFOLD enum value | PrimitivePatch< FaceList, PointField > | |
| meshEdge(const label edgei) const | PrimitivePatch< FaceList, PointField > | |
| meshEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | |
| meshEdge(const label edgei, const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
| meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< FaceList, PointField > | |
| meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
| meshEdges(const labelUList &edgeLabels, const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
| meshPointMap() const | PrimitivePatch< FaceList, PointField > | |
| meshPoints() const | PrimitivePatch< FaceList, PointField > | |
| movePoints(const Field< point_type > &) | PrimitivePatch< FaceList, PointField > | virtual |
| nBoundaryEdges() const | PrimitivePatch< FaceList, PointField > | |
| nEdges() const | PrimitivePatch< FaceList, PointField > | inline |
| nFaces() const noexcept | PrimitivePatch< FaceList, PointField > | inline |
| nInternalEdges() const | PrimitivePatch< FaceList, PointField > | |
| nPoints() const | PrimitivePatch< FaceList, PointField > | inline |
| OPEN enum value | PrimitivePatch< FaceList, PointField > | |
| operator=(const PrimitivePatch< FaceList, PointField > &rhs) | PrimitivePatch< FaceList, PointField > | |
| operator=(PrimitivePatch< FaceList, PointField > &&rhs) | PrimitivePatch< FaceList, PointField > | |
| point_type typedef | PrimitivePatch< FaceList, PointField > | |
| pointEdges() const | PrimitivePatch< FaceList, PointField > | |
| pointFaces() const | PrimitivePatch< FaceList, PointField > | |
| PointFieldType typedef | PrimitivePatch< FaceList, PointField > | |
| pointNormals() const | PrimitivePatch< FaceList, PointField > | |
| points() const noexcept | PrimitivePatch< FaceList, PointField > | inline |
| PrimitivePatch(const FaceList &faces, const PointField &points) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(FaceList &&faces, const PointField &points) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(FaceList &faces, PointField &points, const bool reuse) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(const PrimitivePatch< FaceList, PointField > &pp) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatchBase()=default | PrimitivePatchBase | |
| projectFaceCentres(const ToPatch &targetPatch, const Field< point_type > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< FaceList, PointField > | |
| projectFaceCentres(const ToPatch &targetPatch, const Field< typename Foam::PrimitivePatch< FaceList, PointField >::point_type > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
| projectPoints(const ToPatch &targetPatch, const Field< point_type > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< FaceList, PointField > | |
| projectPoints(const ToPatch &targetPatch, const Field< typename Foam::PrimitivePatch< FaceList, PointField >::point_type > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
| sphere(const label facei) const | PrimitivePatch< FaceList, PointField > | |
| surfaceTopo enum name | PrimitivePatch< FaceList, PointField > | |
| surfaceType() const | PrimitivePatch< FaceList, PointField > | |
| swap(PrimitivePatch &)=delete | PrimitivePatch< FaceList, PointField > | |
| uniqBoundaryFaces() const | PrimitivePatch< FaceList, PointField > | |
| whichEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | inline |
| whichPoint(const label gp) const | PrimitivePatch< FaceList, PointField > | |
| ~PrimitivePatch() | PrimitivePatch< FaceList, PointField > | virtual |